Design Thinking in Education

Design thinking is a human-centered problem-solving framework that encourages creativity, empathy, and iteration. Originally used in product design, it’s now transforming classrooms by helping students tackle real-world challenges with structured innovation.

The design thinking process includes five phases: empathize, define, ideate, prototype, and test. For example, students might interview classmates to understand school cafeteria issues, brainstorm solutions, build mockups, and gather feedback before proposing changes.

This approach develops skills like collaboration, resilience, and critical thinking. It works across disciplines—from STEM to social studies—and invites students to take risks and embrace failure as part of learning.

Teachers can embed design challenges into existing curricula or launch interdisciplinary projects. The focus is on solutions that matter and reflect student voice.

To access free toolkits, templates, and classroom-ready challenge prompts, Read more about implementing design thinking with learners of all ages.

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